We can do but we can’t. Let’s me explain ![]()
This will don’t has been done. Because all assets are not necessarily in the project file.
If you create a sprite object, you put an image that is on the desktop, the link will go to the desktop.
If you delete the image from the desktop, GD will no longer find it.
So if you make a button to delete the file from the folder, it will delete the image from the desktop and it’s bad to delete things like that.
Files stay where you get it.
None of files is copy in your project folder.
You have this warning when you use a files outside your project folder

First of all, the image should be copied for import into the game folder. But even that’s still under discussion.
We need you here