I don’t like the system of confirming the variable value of an instance in the scene editor. It is extremely easy to make a mistake and press a key after assigning the value and inadvertently change the value, especially if that value is the space bar since it is a transparent value. This can be tedious if there are many instances to assign values
I suggest a confirmation button after assigning the value to the variable.
This is just my impressions and my experience in gdevelop or maybe there is someone else to whom it has happened