What’s the theme of the game? Are there going to be non-passable objects? I recently created a project that uses pathfinding and linking to follow an isometric road. This used a strick path. The blank tiles don’t get linked to, so it follows the road. I’d love to experiment with your concept, I’m just not sure how your game is going to work. I’m not sure how the mover would move if it was a more open grid. I can test it later today.