GDevelop now allows to change the opacity of an instance directly in the Instance Panel + flip an instance. Read the release notes here: Release 5.4.213 · 4ian/GDevelop · GitHub
Hi there, I think this is a must have feature!
It would be so much easier to change the opacity on the properties of an object insance instead of having to make a whole event for it each time, it’s specially frustrating when you got a lot of objects to work with or when you need something very precise, having to preview just to see if you got it right isn’t efficient.
You could also use it for your advantage in the editor with other uses, like to mark coordinates or something, just be creative, thanks, hope you had a merry christmas :)