Draggable object doesn't stay draggable

I’m trying to make an interactive coffee making window, I have a porta filter that you can drag around and place in different spots to do different things. Naturally I have the draggable behavior on this sprite, but when I switch scenes to complete the tamping process and switch back the portafilter is no longer draggable. Pls help

I will come back if I solve it on my own (with explanation)

I neglected to include that in order to change over to the tamping scene you have to put the portafilter in a specific spot and press a button that pops up. I already tried z-layers and triple checking my behaviors. I’m not sure if this is a glitch or not because I’ve tried working on this on the website and by reinstalling the app, it’s been two months, if you have an inkling of an idea I would be very appreciative.

I changed the scene switch to “pause scene and start new scene” and “return to previous scene” (not the exact names of the functions but it’s similar enough). This didn’t fully solve my issue by itself; I still had to do some case-specific adjustments in order for it to start working properly.

Sorry for this kind of not very contributing post, but I hope someone finds this doesn’t spend two months trying to figure this out like I did.