well, it’s not a techinical issue. i just wanted to ask, if anyone played Changed:Berserk, if there’s a way to make such a dynamic feel in Gdevelop?
smth like tween, screenshake? or it’s just animation?
They are using screenshake and camera tilting to juice up the action, which is easily done in GD. As for the animations, they are very smooth with a LOT of frames, so if you want to recreate that then get ready for a pixel art marathon
Thanks. what with VFX?
Sorry, i was in hurry and messed the words. By VFX i meant for example this thing where player grabs an enemy. Do their animations merge, or are they two seperate objects with synced animation?