Enemy not running to my centered position after assigning pathfinding/move?

hello, I am trying to get the enemy to follow/move to my player position centered on x/y but when I run the preview the enemy goes to an invisible location that is not where my player is? If I move around the enemy will follow this position that is out of my field of view? any ideas what is the issue and why the enemy follows a position thats not where my sprite is?


Can you post a screenshot of the movement events?

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hey thanks for the quick reply, I seem to fixed the issue myself already haha, I was adding sprite sheets and editing/cutting them with piksel to new frames from the main sheet which seems to have caused the center position to be invalid/off screen if that makes sense. I just had to import the seperate .png sprite files normally and its working as intented.

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