Enemy shoots player

I’ve tried two solutions for this problem. First is the “Fire bullet” behavior and a more manual approach with the “Create object” but none of them have worked on my project. Weirdly enough both of these approaches work in the gdevelop game tutorials. Is there something I’m missing/doing wrong?

I finally made it to work. I just switched the PlayerFight with the enemyVision and somehow it worked. I also deleted the link between the poop monster and the enemyVision cause it was also causing the problem

I would still like to have an explanation for this though so I could learn from it. Any info would be great, thanks!