I have just started with GDevelop and game development in general and I’d like to create an entity which has different sprites all clubbed together with positions relative to each other and it should create an instance of that entity which I could move around with all sprites in it. Hope anyone already faced this situation and found a solution .
This can be done by having one core sprite (which might be invisible), with points that you use to position all the other sprites that you want.
See this thread for ideas about this sort of thing: Layering Sprites
Thanks a lot. It really helped.