How do I use the platform character behavior in a custom behavior?
A clear and concise description of what you are trying to do.
What is the expected result
I should be able to make the player jump.
What is the actual result
The engine throws this error:
gdjs.evtsExt__Badges__JumpBadge.JumpBadge.prototype.BadgeActionContext.eventsList0@https://game-previews.gdevelop.io/1721754901716-137001/gdjs-evtsext__badges__jumpbadge.js?gdCacheBurst=3846002651:97:96
gdjs.evtsExt__Badges__JumpBadge.JumpBadge.prototype.BadgeAction@https://game-previews.gdevelop.io/1721754901716-137001/gdjs-evtsext__badges__jumpbadge.js?gdCacheBurst=3846002651:172:72
gdjs.Untitled_32sceneCode.eventsList0@https://game-previews.gdevelop.io/1721832921050-230012/code0.js?gdCacheBurst=3846002651:52:76
gdjs.Untitled_32sceneCode.func@https://game-previews.gdevelop.io/1721832921050-230012/code0.js?gdCacheBurst=3846002651:69:27
renderAndStep@https://resources.gdevelop-app.com/GDJS-5.4.205/Runtime/runtimescene.js:1:5343
step@https://resources.gdevelop-app.com/GDJS-5.4.205/Runtime/scenestack.js:1:540
startGameLoop/<@https://resources.gdevelop-app.com/GDJS-5.4.205/Runtime/runtimegame.js:1:8806
i@https://resources.gdevelop-app.com/GDJS-5.4.205/Runtime/pixi-renderers/runtimegame-pixi-renderer.js:1:9663