I’d like to be able to make installer for my game directly from GD.
Here how I’d see it:
- Bundle InnoSetup, NSIS or other free installer software with GD
- When exporting game, first compile it, then
[list][*]Generate InnoSetup or NSIS script
- use command line utility to compile game into installer
- copy installer into directory where user want to place it
- remove temporary files (install script and compiled game)