Expression Builder/Expression Support in Simulate Jump/other events

Hey All,

On the discord it was mentioned someone has 5 different character objects, and they want to simplify the following:

In theory, it would be simple to do this via an expression of: ToString(“NewObject” + SceneVariable(num)), but these events do not accept expressions for the object name.

I think this could be a useful feature, especially for games with multiple controllable characters. Not sure about the complexities of getting it added, though, so I wanted to throw it here.