External events and collapse of gdevelop

I posted several logs about this kind of bugs : i had a critical one in 4.0.92, it’s corrected in 4.0.94 but i face a new one.

To keep going working : just dont use external event for now, or just use them and link them at the end before compiling an external executable. Only the scene editor crash from my own experience.

Also, maybe to be sure about the problem, you could try to use “GDB”, lkike expained in this post : [url]GDevelop crashed or you found a bug?]