Not exaclty a feature, but a disturbing behaviour as Global is a definitive move and can’t be undone.
Let’s say i have a Text with some properties, set to Global.
I want to add an other Text having the same properties but a different content and i know i will use it only for this Scene. So i duplicate the first Text.
But as a result, my new Text will also be Global, and i can’t change it. So i have to create a Text from scratch to keep it Local.
I don’t know what could be the best behaviour (i know expert Luni will )
Imo i would kill the Global tag and a duplicated object would always be local in the first place, but maybe asking to keep or not the Global tag can be better ?