I feel like it would help to be able to only move the mask u need not get confused and move all the others 2 if u have multiple collision masks. also maybe a visibility toggle would be nice
This exists already in the position editor. For precise movements you’re meant to utilize the collision position editor/designer with exact numbers, not click and drags. Numbers will always be more accurate than your hand.
true but I mean maybe add a visibility toggle to better see what u are doing,