What’s up, GDev forums?
I’ve gotten myself into a bit of a sticky-wicky, and I’m really unable to understand what I’ve been doing wrong.
See, I’ve been trying to create a custom Health Bar (continuous bar) for the characters in my 2D fighting game, and I’ve made a simple Fill Bar, a Background, and I’ve left no Buffer (since it’s optional anyways). The problem is, however, that the Fill Bar doesn’t show up in front of the Background. Not in the scene editor, and not when I preview the game. What gives?
The only thing I’d want is for the Fill Bar for, atm, to show in front of the Background. It’s pretty weird how it doesn’t.
These are the basic settings for the object:
These are the settings for both the FillBar and the Background Bar:
And this is a close look at how I want them to look like:
This is the Background Bar.
And this is the FillBar.
(And don’t worry about the shape of the FillBar, I’m planning on pasting a transparent version of the bar over it to maintain the same radical shape!)
And for another reference, this is how the bar should look like from a testing mock-up I made earlier: