Hi,
Did you try disabling the last block (with the hh condition) to check if that was freezing your game?
Do you have anything visually indicating that the game freezes?
Does the debugger still work? Have you tried the ctrl-shift-i console tool? Does it say anything?
Have you tried the callback variable for the Firebase action? What does it say?
Yes I did try to disable the hh block but it doesn’t seem to fix it.
Yes I do have something indicating the game freeze. I have an object with a test animation that rotates.
The debugger works. Here are the errors that show up when the game freezes
It looks like you missed something, so check it again, carefully.
Also, you can compare your setup with the Firebase example projects, and look at the first steps of this tutorial: