I have built a game based off of the downhill bike demo that comes with Gdevelop5 as an example game. The main modifications I made:
- 5 tracks to choose from
- A scoring scheme tells you your score based on your time to the finish line
I am having a lag problem. Sometimes the game is laggy to the point that it’s unplayable, other times it’s just annoying but still somewhat playable, and other times it runs totally smooth. This has been the case across 4 or 5 different computers, ranging from i5 4gb ram to i7 16gb ram.
My programming experience consists of a python elective I took during my undergrad and a few years as a founder in various tech startups where I have become somewhat familiar with programming logic at a high level. I have read other posts in the forum about removing ‘perfect collision’ conditions and I am going to give that a try, but I thought I would throw a link to my build out here to see if the community has any advice for me.
https://s3-eu-west-1.amazonaws.com/gd-games/game-09f25e1e-73ec-4d73-979d-3232dbb6d27c/index.html
Any feedback is very appreciated! I intend to use the game as part of a prototype for a new product. My programmer co-founder is swamped getting our app put together solo, so I am trying to take this off his plate