Fix character not moving after using in-game custom controls settings

How do I fix this? My character is no longer moving after I used my custom made keyboard control settings.

I created a in game custom keyboard control settings that allows players to change their controls like a regular game but after testing it, it resulted in the character not moving at all

It was working before but now the character won’t move an inch, it only responds when I press look down (down key), look up(up key) and attack(x key). Even when I reset the controls to default, it made no difference. It’s been months since I’ve touched this project because of this problem I can’t move forward. Please help​:sob::sob::sob:

Can you screen snip the events that use the player defined key bindings?

I don’t understand what you mean by key binding

The events that use the keys defined by the player in the conditions.

The global variable keys


Movement keys

Attack and jump keys


Other keys

Nothing jumps out.

-Do you reset or clear the TheBomanis object variable Buttons at any point?
-Where do you set ControlMode, and is it to “Keyboard” (remember it’s case sensitive)?

-yes, several times. I did when the problem started
-yes, the control mode is on keyboard

In the events?


Spelt with a capital ‘K’ the rest lower case?

Yes, it’s spelt like that

Have you run it in debug mode, and checked what the structure Keyboard contains? Sorry, running out of ideas on what it could be…