[Fixed at Version 127] Sound Bug since version 107 till 117

Hello. I was referred to this thread seeing I am having a similar issue. See my thread here: Sound to level starts with static. My problem was resolved by just running the music at 100 volume. It seems the issue of static pop when the scene music loaded was due to my volume being faded in or set to a lower volume than 100. I don’t know why, but removing the fadein and setting the volume to 100 resolved the issue. Also, preloading the music from Resources did not resolve the issue for me if my music volume started lower than 100.