For some reason whenever “FlashbangTower” is in collision with “Enemy”, it creates the “Flash” object, it stuns the enemy as intended, but you can’t see it for some reason. Also, when I take out the “Change the scale of Flash” action it does show up, but I need the Flash object to change sizes so I can’t get rid of it
Hey, what’s the value of the ExplodeRadius variable? Are you changing it in other events?