Flipping sprite texture

I wonder how to properly flip a sprite object (not character) just normal texture objects.
Not the normal rotation tool that just turns it around. I don’t want the objects turned upside down but properly flipped. Is there an easy way to accomplish this as to save on the use of extra needless images?

example

Hi, if you mean to flip the sprite within the event sheet there is an action ‘flip the object horizontally’.

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Thank you :slight_smile: but not in the event sheet, rather in the “map editor”, when placing out tiles, instead of having to do variations that are essentially the same all of them but just flipped, to be able to flip them in the editor and have fewer tiles

I see. As far as I know that’s not possible. The only way to have fewer files would be to create the sprite in the events at the desired position and flip it with the mentioned action.