hello, do you also experience a drop in fps when sounds are played?
in the example below you can see the sound being activated every time the weapon fires a shot.
the audio file I’m using is the WAV format.
Can you take out the play sound action and see if the FPS stabilises.
If it does, try preloading the sound (an action with a “Beginning of the scene
” condition)
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removing the sound there are no FPS drops. thanks @MrMen I didn’t know you could preload the sounds at the beginning of the scene… I’ll try and let you know