Hello, is there a way in Gdevelop to freely transform an object? For example, to move the corners of a square independently?
The closest you can get to that is the 9-patch/panel sprite object. That will let you set up boundaries of your image and stretch those boundaries independent of the center.
There isn’t a method to slice a sprite within the engine, though.
For now a method is for example, when you go with the mouse in the square you can change the dimension, but I don’t know a method to move the corners.
Thanks everyone, I wanted it for making texture creating for walls in this pseudo 3D project more easy - from just 1 texture. Now, I need to premade textures in gimp for each segment of wall. But it looks like its only way for now…