Fruit Falling game

hi im trying to create a cherry falling game where a cherry falls into a basket and it disappears. I made the cherries fall randomly and to ensure the cherries were falling down after 1 second I used other timer codes and after implementing this, no cherries are falling. I’ve seen the exact same problem someone else had posted and I tried following the instructions one of the users said but the result turned out the same, to be fair im completely new to develop and this is the first game im trying to make id rlly appreciate it if someone could help :slight_smile:

is the “cherry” timer being initiated at anytime before this condition? You may need to start the timer with a “at beginning of scene” condition.

i tried this and it worked! thank you so much!!

1 Like

https://editor.gdevelop.io/?project=example://geometry-monster
This example is very convenient. Check it out