Game crashes when Cursor is above object to change scene

I need help!! My compiled game crashes whenever I switch from one scene to another. The game just becomes unresponsive and just exits. I’m pretty new to GDevelop so I’m sorry for my lack of terms/details.

Is it native (I guess)? Are you using a behavior (Draggable behavior for example)?, can we check the events you think are causing the crash? :slight_smile: Here’s my events for the main menu

And yea it’s native :astonished: do you think there’s anything wrong here?

And how the “Level1-Tutorial” scene events look like?. Nothing wrong in this scene so far, maybe the problem has to do with the other one :confused:

Here’s the Level1-Tutorial events