Hi guys.
I want to make my own game, but I don’t wont to reinvent the wheel agian. Do you know any good source of knowledge, how to do a basic game mechanics?
I don’t wont to know how to code all of this in particular programming languages, or even translate it to the GDevelop’s Events Editor. I want to understand the genral concept like how to move background in 2D platformer games, 2D terrain manipulation (like in many old isometric strategy games - Populus, The Settlers, Sim City, etc), Fog of War and so on… Let say many standards in gaming industry.