Does it work in preview ? If not, the only solution is to send me your project by email at victorlevasseur52@gmail.com (please, you can find a solution this way).
I can’t test, some pictures are missing.
Advice : Do a “Save as” in a new folder : this way, GDevelop will copy all resources in the directory.
EDIT : It seems that GDevelop has a problem when the same picture is multiple times in the project : it’s the case in your project with Dream_Lucky_Egg_Sprite.png <-> Dream_Lucky_Egg_Sprite.png2 (which are the same picture) AND Dream_Lucky_Egg_Sprite1.png <-> Dream_Lucky_Egg_Sprite1.png2
Remove Dream_Lucky_Egg_Sprite.png2 and Dream_Lucky_Egg_Sprite1.png2 and it will work.
@SWK it’s probably the same problem for you with “gem3v.png” (there is probably “gem3v.png2” in the image bank).
Yes , that is right i remove the duplicate images only and it worksss
but when use save as it didn’t save the images it save only the file of application only !!! even it ask me !!!
Strange.
Anyway, your problem is solved. For the next version, GDevelop will prevent this problem to happen (will support multiple resources pointing to the same picture).
Yep - that was it. Thanks for your efforts.
In 3.6.83 the TileMap object constantly crashes when I try to edit it on windows platform (had no tome to test it on linux yet).
Steps to reproduce:
- Create a new project
- Open default scene and add a TileMap object
- Doubleclick TileMap or choose edit in context menu
- GDevelop crashes
Does anyone encounter the same problem?
Please, use the search feature of the forum : the problem have already been reported multiple times and is fixed for the next version. GDevelop 3.6.84 will be released soon with two bugfix (including this one).
I’m sorry if I missed it. The only recent thread I could find was about wrong image size. In my case the TileMap Editor window doesn’t even appear. It’s like mentioned by Elf_ears’ post that nobody replyed to yet.
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→ Crash when I try to use a tilemap object D: - #11 by Elf_Ears
(I already answered in the previous page of this topic)