Currently when I kill an enemy ( a health bar is included) my game will crash. This seems to happen randomly and I cant figure out why this is happening.
The enemies respawn and have pathfinding to the player.
I dunno, I’m not that great at GDevelop, but… for the bot’s health, you may just want to use the “Health points and damage” extension, which is super easy to use.
EDIT: I also noticed several bugs…
~The bullet comes out slightly left of the barrel
~There’s a random bullet lying around
~When you die… the screen goes blank
Someone in the discord server had a similar issue where creating a light object in the border of a object would just crash the game.
But the error tells about the pathfinding behavior, can you try using the NavMesh pathfinding behavior as a workaround? You can download it from the extensions tab.