I’ve saw that liluo is showing ads. I know nothing is free, and having such a great platform it requies having costly servers.
First, I would like to clear that I’m not against this, but probably in the way they are being shown. I think, showing them before the game starts (for example) could be better.
But for me, Gdevelop itself could improve it’s monetization methods.
In the first place: The vision, should not be (at all), “all given”, because if you think that, how gdevelop project and his services are going to be maintained? external investments? The cheap export subscription provides something, but probably just to cover the exports server costs and not too many things more.
Following that is not going to be sustainable in long terms. Donations… well, maybe, but why not making anything from where everyone can get any benefit and also benefits all the gdevelop project?
Then, after reading that, you could ask me, how do you want to monetize gdevelop? Making paid features? (Nope, we dont want this…) (All should be free…)[…]
Proposals:
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Gdevelop premium: assets, games, examples, with a cheap subscription (separated from the current one), like a netflix, but from where contributors can also get profit, and thanks to such incentivation, gdevelop could get a lot more contributions and more assets. Note: this should not make gdevelop features locked, like today with the gdevelop subscription system. Only for assets, etc.
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Gdevelop liluo ad network. Promote your game, and let game developers monetize their games. This is probably the best way to monetize liluo: non disturbing ads, with a native in game experience, and everyone benefits from them (well, except players if game developers put an ad every 5 seconds. However, there could be a time limiter to avoid that.).
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Paid games, assets, etc. (I know it’s probably the worst one, but stills being a method)
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This is more difficult…
Gdevelop development network: pay to someone in order to make you a game in gdevelop or get paid for making gdevelop games. -
Gdevelop premium support
6.Liluo multiplayer
Why not traditional ads in liluo?
- They don’t follow liluo design
- Only “benefits” liluo (to maintain liluo) (other gdevelop project things not)
Disclaimer: I love liluo and gdevelop, all is done from an improvement point and of course i don’t want to make appear everything is wrong, just that it could be improved, from my point of view
Maybe at this moment nothing of that is viable for gdevelop, but somethig similar happened with the current liluo proposal 2 years ago (GDevelop ecosystem 🤩 - #5 by Silver-Streak), so, maybe in a future, something could change…
Edit: added multiplayer