General questions about custom objects

I agree, custom object should be indistinguishable from built-in objects. The visual editor was a huge step in the right direction.

You can place the children objects in the custom object where you want to. You can placed them centered or offset. It might not be the same but it might work.

You could also create your own actions, expressions and conditions. You could create your own position action or an expression that returns set locations.

You could make an action that allows you to rotate the custom object around different objects instead of points.

Itā€™s not ideal. You could also create suggestions.

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The origin is (0 ; 0). You can put children instances with negative coordinates, same for the area bounds.

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thx i understand now.
The first time i got the children offsetted, but it was my fault cos i was in snap to grid mode and i didnt noticed. :sweat_smile:

but it looks like there is always a bit of offset, i mean the object looks right when rendered but the true pos is offsetted, it makes it kinda hard to work on itā€¦visually

it is how u both said since the origin is top left ā€¦but it just looks weird,

lol i dunno waz happening itā€™s now workingā€¦

itā€™s surely my fault since iā€™m editing origins,scales eccā€¦

ok sry about allā€¦itā€™s my habit to put origins of objects at centerā€¦
i understand that better not do it for custom objects

Iā€™m not sure to understand what you mean. Custom objects can have the origin at the center.
image

This is what i was doing wrong

OMGā€¦
I need to redo all my gameā€¦ :heart_eyes:

how i love my new particles bullets

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