There are randomly generated ground tiles on a scene. (so I can’t know coordinates of any of tiles.) I want a coin sprite to be generated above every instance of an Object. Any possible solutions? Thank you
Thank you a lot! It works (But you forgot to add Trigger once. Otherwise Coins spawn endlessly).Btw is there any difference between Object.CenterX() and Object.X(“Center”)?
Yes that’s true, I should have put the entire block under a “At the beginning of the scene”-condition, then you don’t need the Trigger once - condition (it is not recommended to use For each and Trigger once together):