Hi, I’m working on a game inspired by the looks of Asteroids. The player remains at all times at the center of the screen, and is free to move, but I need a starry sky to make the movement visible.
I’m trying to generate a lot of stars to place in the background, but not something random, because I want that if the player goes back the stars are the same as before.
Also as far as it’s possible I’d like everything to be vector elements, no sprites (but not if that means compromising performance).
I've tried multiple things but the results are underwhelming. (Expand)
For example I tried using pairs of numbers (from Fibonacci sequence) to create and place circles (drawing object) or sprites, but I must hit some limit because it stops adding stars to the scene after less than a second. (Plus Fibonacci is too regular, the stars form a spiral )
Can you suggest me a newbie-friendly approach? Thanks!