how can I make a movement system similar to that of getting over it or gorilla Tag 2D?
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Commenting to pump this up and cause I really want to see how we can do this in Gdevelop
My best guess is a combination of the Physics behaviour for the character physics, maybe use spline or shape painter for the animation of the hand?
And then use joints to connect the character with the hammer?
I only played getting over it once, but based on my memory and some videos that I saw the hammer consists of 2 points? A stick that passes through everything and the hammer tip. Maybe the stick can be a mere line that rotates to the angle of the cursor, not sure about the hammer tip.
Hardest thing would probably be the calculation of the force/ how to push the character properly. ![]()
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