When you add [user interface] objects like sliders and buttons, after you choose the version, it would be nice if Gdevelop showed the object’s edit screen like it does when you add any other type of object.
For consistency and convenience after choosing a style from this:
It should take you directly to the appropriate Edit screen:
Thank you for your topic.
It is indeed something that is fairly small and that it can improve the UI of the app.
I’ve created an Issue on GitHub.
Feel free to follow it here: Improve [for efficiency] the flow to add a new GUI object from scratch. · Issue #5938 · 4ian/GDevelop · GitHub
Thank you. I appreciate how the people at Gdevelop listen to their users. Interactions are very important.
Is this really something that is decreasing productivity? There is the button “Skip and create from scratch” that allows to do that. It’s fairly visible and just one more click.
In exchange for this extra click, you get to see a bunch of existing objects from the asset store. This is important as we’ll get more and more advanced, custom objects like this created by the community, and usually it’s better not to start something entirely from scratch?
I’m not talking about skipping the theme selection screen but after you choose a theme it just exits. It doesn’t go to the object setup screen. My only request is that after selecting a theme, it shows the object edit screen as it does with any other object type.
When I add a slider, the first thing I’ll do is change the name and set the range and starting values. It’s much simpler if it treats the custom objects like all the other objects and shows the setting screen automatically after adding the object.
Oh right I see. Probably a good idea indeed to still open the object editor.