I was hoping if you would add a global layer effect. The if the layer appears in multiple scenes, the effect would carry over. Come to think of it, There should also be global layers as well!
Just have an external event (or copy and paste an event, it’s more or less the same), that applies layer effects to each scene you create.
I have about 50 scenes in my game, and I finalized the first one then copied and pasted the scene 50 times (with changes). But since I made errors in the first scene, I just use an external event to make sure that everything is consistent.
Can you use layout as an alternative to scenes ?