I was hoping if you would add a global layer effect. The if the layer appears in multiple scenes, the effect would carry over. Come to think of it, There should also be global layers as well!
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Just have an external event (or copy and paste an event, it’s more or less the same), that applies layer effects to each scene you create.
I have about 50 scenes in my game, and I finalized the first one then copied and pasted the scene 50 times (with changes). But since I made errors in the first scene, I just use an external event to make sure that everything is consistent.
Can you use layout as an alternative to scenes ?