Global Objects vs Local Objects

In my game, I’ve made many of my objects global. What I’ve noticed is that my objects list shows both a global (italicized) and a local version of all of these objects. Is it supposed to be that way or is this a bug?

Thank you.

I’ve found that when I change the global object in the list, it doesn’t alter the local object.

That mean you have twice the same object with the same name.
One in global, and one in local.
Can you share a screen of it?

Yes. They are both listed in the same layout. When I search it shows them both. It’s confusing.


By any chance did you have the same local object in different scenes before turning it global? If yes, then its intended, if not, then its a bug.

I made it global to put in other scenes so it must be a bug.