My main goal > GUI C++ game World Editor based on SFML
Where we can simply create all using only mouse and select what need to us
When save world - GUI generate all enough source files (create and write data from memory)
Then we add sources to solution and compile all stuff
Somebody advice me something if it is.
Or something simple which can generate source files from GUI from visual game map world.
Thanks in advance.
Development environment is MS Visual Studio 2010 x86.