GUI C++ game World Editor based on SFML ?

My main goal > GUI C++ game World Editor based on SFML

Where we can simply create all using only mouse and select what need to us
When save world - GUI generate all enough source files (create and write data from memory)
Then we add sources to solution and compile all stuff

Somebody advice me something if it is.
Or something simple which can generate source files from GUI from visual game map world.
Thanks in advance.

Development environment is MS Visual Studio 2010 x86.

This forum is for GDevelop, please next time create your subject in “Open Topic” or try the official SFML forum :slight_smile: