Having multiple objects act as one object and generate in sequence

I am trying to create a snake boss for my (top-down) rougelike, I want it to move somewhat like a snake, but I am unsure on how to do that

I also need to generate each part in sequence, and be able to have multiple instances of the snake boss at one time.

I currently I have a spawner that makes the head spawn in when the player gets close, and I also have where I would want each part of the snake to be connected (each part has a bit labeled “front” and “back”, except for the head and tail end)

Shadow clones extension is your easiest option i guess

I saw your message on discord and when i was about to reply to you you deleted it

Here on wip channel user named Query shows how he made it and i say it works pretty much perfectly

Thank you very much, I’ll try it out