I am trying to create a snake boss for my (top-down) rougelike, I want it to move somewhat like a snake, but I am unsure on how to do that
I also need to generate each part in sequence, and be able to have multiple instances of the snake boss at one time.
I currently I have a spawner that makes the head spawn in when the player gets close, and I also have where I would want each part of the snake to be connected (each part has a bit labeled “front” and “back”, except for the head and tail end)