Help! Circle object and scrolling menu

  1. How dp i make a circle object wich charges from 0 to 100% ?
    Eg. Mobile aps that shows progres with a circle that is not full.
  2. How do i make a scrolling menu?
    Eg. A mobile ap with a shop. Scroll down by dragging to see other items.
  1. What kind of progress you mean? Loading or overall progress in the game?
    In case you just want to show the overall progress in the game, you can simply use a sprite for the circle with multiple animations and change the animation as the player progress.
    In case you are asking about Loading screen, I don’t know I have never tried to change that but some people had success with it so someone else may able to help you with this one.

  2. The easiest way to make a scrolling menu is add two buttons (up and down) and simply move the menu items on the Y axis when the buttons are pressed.

I have created an example:
scrolling menu.zip (61.4 KB)

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  1. Check gravity switch or color switch. Acivements percentage complete is reprezented by a round sprite.
    I’m guesing i have to work with primitives but can’t find too much info on it
  2. I would like it to be draggable, if there’s a way.
    Thanks for the reply :slight_smile:

A bit late :laughing: , but I have just shared an example to drag the camera with the mouse, it should also work for a menu, the only thing you need to do is move the camera only on the Y axis (delete or disable the events used to move it on the X):

Example:

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