hey all, new here and experimenting a bit with Gdevelop, was just curious how to set up a collision wall to stop my player moving, the idea is that of a top down style rpg for android, and I set up a small test scene with some basic sprites,
- ground
- wall
- character
I then added the top down movement automatism to the character sprite, my question is thus: How to make the wall stop the character from passing it? any help appreciated and looking forward to being part of this community