im making a game for my friend and i ran into a few snags. i was following the instructions for a platformer step by step and for the most part i figured it out myself but i cant figure this out.
one problem im having is the walking animation. it matches the picture provided perfectly and like i already said i followed the instructions so, idk. Idle and running animation section of this page How to make a platform game: player animations [GDevelop wiki]
and this is the last problem (for now probably, i dont even play video games). sprites. my husband says i have to use specific ones or else it wont work and i cant find anything anywhere that says that.
thank you for the help in advanced, it will be much appreciated
well right now im just trying to understand how it all works so im trying to collect coins i guess. but in the game itself i want the character to collect something and then bring it to another character.
basically im trying to make a game thats kind of like I Saw Her Standing There
and i think im still messing up on the coins. considering how im collecting what is ahead of me i figured id need raycast, but i cant get to the page the instructions show and im wondering if thats my problem.
Add Trigger once below the Player is moving and Player is NOT moving conditions, and as @UlisesFreitas said: check the loop option in the animations settings for the sprite and try again.
And why are you using raycast to collect coins? It’s more easy to just delete the coin when the character collide with it.
How do I do that? And I think loop is checked. You can see in the first picture I sent.
I’m using raycast because it didn’t tell me how to get to the page it showed me and when I searched collision thats what was there. I did say I’m new lol.
i think that fixes all my problems. thank you so much for pointing me in the right direction everyone if i run across anymore problems ill be sure to ask
I want to say that I admire such people. For me, game developers are people who work twice as hard as movie directors. It’s a challenging job that requires a lot of experience, effort, and patience. Even simple platformers require an individual approach and much knowledge. I used to want to become a game developer. However, I realized that I wouldn’t handle so much information, especially today when technology improves every day. I realized that I was only worthy of playing CS:GO and selling skins at skincashier.com. That’s at what I’m good. And I want to wish you good luck. You’re perfect.