Hi is it possible to use collision hit boxes with 3d billboard sprites?

I am trying to make a 3d on rail arcade light gun game like time crisis my hope was to use sprites for the enemies but when i shoot them i hurt them even if i hit the transparent parts of the sprite I had hoped collision masks would work with billboard sprite but apparently not

is it possible to only damage the enemies if we hit the collision box on 3d billboard sprites

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As workaround you can spawn on your sprite objects 3d blocks and shrink them to whatever you want hitbox is
And now you have fake hitboxes

Try using 3Dbox for the enemy behavior, colision, and everything and the 3D sprite for visuals only, put it on the 3D box Center position, (you can also link two objects so each sprite have its own box, or use variables for that so sprites and objects with the same value are in the same family)
i guess that is it, tell me if you didn’t understood something i said

I guess that will have to do