I ALWAYS can’t remember how exactly it works that is why i am not giving you straight answer
BUT i play around with it for a moment mask one object with another
And after like 1 min i know all i need to know
I suggest you do the same
Where only thing i know is that dark light dependency
You can even use shape painter for it
Imagine all you see here is 1 rectangular white object
Where all you see inside it is shape painter
And as you see platforms do not go beyond its borders
BTW i think you can even mask object with shape painter i do not remember exactly
(BTW what is going on here is shape painter is drawn ALL over screen
But since i am masking it with white rectangle object you only see shape painter that is in area of that object
Hence fake minimap)
I just want to first thank everyone in the thread for their response, this community is amazing
I played around with it and turns out that my original object was already hidden (my stupid mistake).
i think the big thing here is the mask must be white. other than that, it pretty much always works