I already know that HTML5 compilation is supported on these systems, but when I went to edit some of my game’s properties, I notice that it says something about Mac Program Name and Linux Program Name so I thought “How can I compile my game for both of these systems without HTML5?”.
I honestly don’t know how to do that, maybe with a Virtual Box, as I think that Gdevelop needs you to run it on the same operating system. E.g. run in Linux to compile for Linux, etc.
If there’s a better way, I also want to know!
You can do your game as HTML and it will work on any OS.
You can also use wine to run Windows GDevelop on Linux. For me that worked without problems and I find it’s a little easier to set up and manage compared to a virtual box.