How can I create a text chat simulation in GDevelop?
- How can I make the text scroll like a message chat on a phone?
- How can I make the text appear one by one like in a real phone chat?
- How can I keep the chat history visible?
- How can I create a phone simulation where the user must enter the correct phone number to call someone?
There’s a few different ways you could do it, but I think putting all the message objects on their own Layer would be the best way, then you can simply change the camera position of that layer to scroll around.
I’m not sure what you mean by “how can I make the text appear one by one.” It looks like you already have some chat bubbles with text, just create new ones as needed (or is the image just a mockup?)
If you want the history to be visible just don’t delete any of the messages.
If you want to check a number simply use the “compare two numbers” or “variable value” conditions
How to Make the Same NPC Send a Message Again After Completing a Certain Quest?
For example, after talking to NPC A via SMS, you complete a quest (such as a minigame). Once the quest is finished, NPC A will send another SMS message.