How can i make aiming system for non physic archer game?

Hi, i am working on archer game where you shoot from same position to different angles but its hard to say where arrow will move
Codes that i used to make arrow fly:

arrow moves in circle path

Hi, I think it would be similiar to how you’d do it for physics based game.
Make a really fast bullet each time the aiming moves, and create a sprite on each frame on the position of the bullet to act as the “trail” of the arrow.

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Thanks for answer, i tried something like this, it works if you dont change aim but if you change it creates effect like shower head, i cant make projectiles move faster because if it moves faster it would reach another destination.

i used static image, its not perfect but works.

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