how can I scale a sprite object, without it jumping of its platform, keep in mind the platform is a slope.
You may use an event to move your character on the Y axis by the amount of its height. This way it must stay in the same place.
This was an example for squating and stretching, but if you try it, you’ll notice the ball staying on the same “floor” spot despite it changing its size.
I hope it helps.
Thanks man, That really helped.
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