How can I turn updated source code into a game engine?

I’ve updated the engine’s source code a bit, and I want to test it, but I don’t know how to integrate it into the program…
Can anyone help me?

everything you should know about gdevelop contribution should be here

I looked, but I didn’t find anything.

this is not useful? link

Hi!
If you modified the engine source code, those changes will not appear in the installed app until you run/build from source.
Here is a full test workflow:

  1. Open a terminal in the repository root.
  2. Install and prepare IDE resources:

cd newIDE/app npm install npm run import-resources

  1. Run automated checks:

npm run typecheck:ts npm run lint npm run test -- --watchAll=false npm run build:editor

  1. Start the editor in development mode:

npm run start

  1. Run the desktop Electron app with your modified source:

cd ../electron-app npm install npm run start

  1. If you want a distributable build (installer/exe), run:

npm run build

To verify everything manually, test these areas:

  • Open/create project, save, close, reopen.
  • Scene editor, events editor, object editor.
  • Preview/hot reload/debugger.
  • Asset loading (images/sounds/fonts).
  • Extensions and custom behaviors.
  • Export/build flow.

use
cd “newIDE/app”
npm install
npm run build
npm run start
this make web perview system ( local host )