How can I use more than 1 scene timer?

I am trying to use 3 differente scene timers to spawn 3 objects.
But only the minor timer to spawn is working
Even when I change the time for another, one object spawn and the other 2 don’t.

Welcome. IDK which timer is the “minor timer”. Are all 3 timers being started somewhere like at the beginning.

From what I’m reading, the code could be simplified if you either put the asteroids into a group and used create object by name or you put the animations into 1 object and then changed the animation after spawning the object. You could use a timer or the every seconds condition.

Random(#) creates a whole number from 0 to the number. Say 0 to 6 without a decimal.

The float versions create a floating number meaning they use decimals like 1.4253, 2.7355, etc. Most of the time, you don’t need that much precision. Also, if you use random or random in range without the float then you don’t need to use round().

Here’s an English translation.

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